Blog

Bathroom Blitz: The First Public Release Built with the Otherside ODK

Bathroom Blitz: The First Public Release Built with the Otherside ODK

Over the past few years, MSquared has worked closely with Yuga Labs to scale and evolve Otherside into a metaverse platform capable of supporting thousands of users in shared, large-scale environments. Our technology has helped power key moments in the platform’s development, including First Trip, Second Trip, and more recently, the fast-paced combat showcase, Project Dragon. At the centre of this collaboration is the Otherside Development Kit (ODK) — a creator-first toolset built on MSquared’s

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Introducing Crowd Support in Web Worlds

Introducing Crowd Support in Web Worlds

Web Worlds now supports real-time crowd rendering, bringing MSquared’s social presence technology to the open web. With a custom networking protocol, visual imposters, and performance-focused optimisations, developers can now host hundreds of users in browser-based 3D environments.

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Bridging Worlds: Converting Sandbox Avatars for the Open Metaverse

Bridging Worlds: Converting Sandbox Avatars for the Open Metaverse

When we started MSquared, our ambition always went far beyond creating immersive virtual worlds. We aimed to reshape the metaverse, creating an extension of the internet where users are not locked into one platform; instead, identities and assets can move across virtual worlds. While some progress has been made across the industry, most solutions remain surface-level or isolated to specific platforms. The kind of deep, functional interoperability needed to unlock truly composable worlds has yet

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Introducing MSquared Atlas: A Scalable Solution for Integrating Digital Assets in the Open Metaverse

Introducing MSquared Atlas: A Scalable Solution for Integrating Digital Assets in the Open Metaverse

Explore and integrate moderated digital assets for the open metaverse As the open metaverse continues to take shape, digital assets and user and AI generated content are becoming its creative lifeblood. But with that creative explosion comes a critical challenge: in a world where users can freely bring items between experiences, how do platforms solve the safety, trust, and performance challenges that result? * Discovering user-owned assets in an increasingly fractured world with hundreds of

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Driving the Future - The Birth of Lamborghini Fast ForWorld

Driving the Future - The Birth of Lamborghini Fast ForWorld

Discover how MSquared's platform technology enabled Gravitaslabs to build Fast ForWorld—Automobili Lamborghini's groundbreaking digital ecosystem.

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Introducing MSquared Avatars: Infrastructure for Digital Identity Across Immersive Experiences

Introducing MSquared Avatars: Infrastructure for Digital Identity Across Immersive Experiences

We’re excited to introduce MSquared Avatars, a developer-first platform that makes it easy to create and deploy high-fidelity, interoperable avatars across web, mobile, and game environments. Why most avatar systems fall short Today’s digital experiences demand more from avatars than ever before, but most systems just don’t deliver. They’re either locked-down and inflexible, or visually impressive but too heavy for mobile and web use. Some don’t support open standards, while others lack runti

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